when i was around 10 or 11, i invented a game called "russian spy" that i played with my friends and siblings. pretty much the coolest game ever. it required one key piece of equipment:
the animator.
in case you don't recall from the late 80s,
the animator is similar to an etch-a-sketch, but with a dot matrix display. you save your sketches (up to 12 screens!), then hit the "animate" button and it cycles through all the screens you've drawn. pretty amazing, right? even more incredible than animating your own pixelated drawings was the sound effects which occurred while you moved the knobs to draw or, my favorite, when you hit the "animate" button. the animate sound is still my favorite noise to make when someone says the phrase, "high tech". (
a picture of the animator.)
back to the game. setup: you take
the animator and draw a map. then you save it and recall it on the next screen until you have the same map on all twelve screens. next, draw a little stick figure. draw the figure in a different position on each screen so that when you hit "animate", it will look like a little man moving through your map. you are now ready to play.
the actual game consists of running around the neighborhood and hiding from the unseen enemy (the russian, of course; we weren't so ignorant of the cold war), whose progress we would check on
the animator. that was my favorite part. "let me check his position!" i'd pull it out, hit my favorite button and,
doo, doo, duh, dah, the russian was still following us. hours of entertainment.
when my older brother played, he would doubt
the animator's real-time tracking abilities for some reason. probably because i wouldn't let him use it to check on the spy. "that thing can't really tell where the russian is!"
what? really? my response: "you don't even know! it uses a russian satellite!"
"that doesn't even make any sense."
whatever. it made
perfect sense.
when i got a little older, the spy game became more proactive and naturally left
the animator behind. we would get our toy spy kits (plastic guns, sunglasses, walkie-talkies, and grenades) and sneak around the neighborhood choosing unsuspecting neighbors as our bad-guys. no more russian stick figures chasing us. we were successful if the neighbors had no idea we were there. but as cool as we thought we were for running around wearing sunglasses at night, to me it never got any better than "russian spy" with
the animator.